July 3

Since I haven’t posted yet, I will cover where I’m at with the voice recognition software and where I’ve ‘been’, so to speak.  Firstly, it’s already been stated that this part of the project is a research tool, that we’re going to use to create a physical tangible object.  Because we are, after all, investigating how people interact with the physical aspects of the classroom.
But, part of the reason I liked the idea of using voice recognition software so much is that sound /is/ physical.  Technically our voices are a physical part of the classroom, though they definitely aren’t architecture.  If we manage to transform the data collected via the software into a physical object and place it in a classroom, then the voices are ‘echoed’ back.

Currently, I’ve been going through a ton of Sphinx4 tutorials and learning a bit about linguistics. I don’t want to spend too much time on basic research, but I think building a reasonable base of knowledge will prevent me from getting stuck down the road.
And aside from that I’ve been thinking about what we’re eventually going to render with our collected data.

I found some artists who have worked with transforming sound into objects (and objects into sound) and images.  I’ll leave links at the bottom corresponding to the respective artists.

Giorgios Cherouvim

Erica Seller

Anna Merinenko

I don’t necessarily expect we’ll do anything similar to these works, but it’s good to know what’s out there while we’re thinking about what’s possible for our project.

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